fastmaRching (1.1.0)

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Fast Marching Method for Modelling Evolving Boundaries.

Fast Marching Method (FMM) first developed by Sethian (1996) , and further extended by including a second-order approximation, the first-arrival rule, additive weights, and non-homogeneous domains following Silva and Steele (2012) and Silva and Steele (2014) .

Maintainer: Fabio Silva
Author(s): Fabio Silva

License: GPL (>= 2)

Uses: raster, rgdal, sp

Released over 1 year ago.

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